What are “texture coordinates” used for?

Question:
What are “texture coordinates” used for?

1.Texture coordinates tell OpenGL where in GPU memory the texture is stored.

2.Texture coordinates were deprecated in 3.1 and provide OpenGL with an error message.

3.Texture coordinates provide OpenGL with information about polygon blitting when painting textures onto rendered geometry.

4.Texture coordinates have never be used in the OpenGL specification.

Posted Date:-2022-05-02 04:04:55


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