In OpenGL, what is a “stencil buffer”?
1.The act of swapping buffers done natively on the hardware
2.A low-resource buffer used for accumulating fragments from rendering to “cut out” another accumulated render
3.A high-bandwidth buffer used for fragmenting images into accumulation buffers
4.A special type of buffer used only to draw text
Posted Date:-2022-05-02 02:06:06